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I nodded along vigorously with much of her lecture as it resonated with my time playing MMORPGs. But I've yet to experience this in "social gaming." This isn't to say these games can't be designed to elicit the transformative power that McGonigal speaks to. But I wonder if the 80 million Farmville players, those who say they play the game to unwind, are logging in in search of an epic win

Audrey Watters


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Audrey Watters

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